Well, it seems you've decided to enter the big leagues of model
building, eh? In Gundam, it doesn't get bigger than this.
One of the first three Perfect Grades created by Bandai, the Gundam
is reproduced perfectly (go figure) in all it's glory. Not only
do you get a model detailing every gear and actuator of the RX-78,
but it comes with a booklet giving full technical detail of the
Gundam, from construction information to performance data. It
also brings a new challenge to the Gundam fan: wiring
electronics! Hope you have a steady hand if you want Gundam's
eyes beaming...
Head
The head is perhaps the most challenging part of this model. It
gives you the task of not only putting the head together, easily
more time consuming than an average HGUC, but then tests your
hand-eye coordination with wiring the light unit to the battery
unit you insert in the back. It isn't easy for a beginner, especially
if you've never actually done anything of this sort before, so
I'd suggest practicing with some wires first. Of course, the eyes
themselves are clear plastic, and everything moves, even on the
head! The side vents can open, so much that you can expose the
entire rear of Gundam's head (which is where the power switch
and battery slot for it is, tastefully hidden in the numerous
details). The camera cover can also lift up, allowing exposure
of the rear and front cameras. All the parts fit snug; the parts
will never fall off while posing your White Devil, but they easily
come off if you feel like showing off that semi-monocoque interior.
On a final note, the motion range is no less than perfect. I've
had mine for over a year now, and it still fits firmly on the
ball and socket and holding firm where you position it.
Torso
The torso is by far the most entertaining part to build on the
Perfect Grade
Gundam. Since you can simply insert the Core Block, that's all
I'll detail
here. First off, the Core Block is mainly one large unit. A single,
gray chunk of plastic composed of two halves and a booster array
posterior to lock into the bottom. It is also the only part of
the Perfect Grade that requires painting. But since you got it
for free, and you're not showcasing the Core Block if you have
the Core Fighter out anyhow, who cares? Moving on, the upper torso
has flip up panels over the ventilation ports, exposing the thick
grating underneath. The vents can also be opened or shut much
like window blinds. Finally, the door for Gundam's cockpit can
be fully opened, or the actual pilot hatch can be lifted. As for
the lower section, it can open all the yellow generator ports,
as well as swing open the crotch armor. The rear of the skirt
can be pulled down to reveal a hardpoint for the beam rifle. It
holds the rifle incredibly well considering it's only a peg. Another
good use for the Core Block, if you work on the torso before the
Core Fighter, is that the two torso segments have no way of locking
in without the Core Block/Fighter. Not only does the torso fit
surprisingly tight, but this setup allows for minor torso movement
up and down as well as side to side.
Arms
So
now we get to the chore of the Perfect Grades, the limbs. Just
to warn you now, you better go into building a limb with a lot
of excitement, because not only are they complex and rather difficult
to build in comparison to the rest... oh, and that's not the real
reason. When you finish a limb, you'll probably feel proud.. then
realize you have to spend another few hours building the EXACT
same thing. In my opinion, that is the worst part of Perfect Grades.
Moving on, the arms are interesting to build. You get to put together
actuators, pistons, and the hands. All the armor of the arm is
removable, exposing the thick mechanical structure underneath.
You'll also deal with a LOT of screws in this section, which can
be tricky if you don't know Japanese. The arm also the opening
ports for the never-before mentioned verniers, in the lower and
upper arms. The upper ones gave me some trouble; they don't hold
as well as I'd prefer. In the end though, the arms are extremely
sturdy. While this doesn't make for good playing around, it does
ensure that the model can accomplish any pose you want... after
all, this is the perfect Gundam model. The hands are a game of
patience,but when you finish them, they look simply amazing. They
grip everything they need to perfectly, and have a pair of slots
for weapons to plug into, for a firm hold.
Legs
Since
you already read about the arms, I won't reiterate for the legs.
They are sturdy, and will keep your Gundam standing tall (very
tall) over everything in your... house. Anyway, I've never had
problems posing it. Of course, the original Gundam isn't back
heavy like many future MS, so this isn't much problem anyhow.
The feet plates have two separate parts, which act as 'toes' and
a 'heel'. In other words, the foot has articulation! If you put
it in a running pose, you can set it up so just the toes of the
RX-78 touch the ground, and the toe plate will bend to help support
that. An awesome gimmick, that's all I can say. Otherwise, the
armor is all removable once more, and the leg verniers are poseable
and have the plate on them to open up and expose them. Not much
I can say about them, it's built like the arms, with tons of moving
gimmicks you can watch.
Weapons
and Accessories
I have
to say right now, who knew the Randsel was so important to Gundam.
The manual makes a big deal out of it, that's for sure. It is
nice though, holding the beam saber hilts well, as well as having
movable thruster nozzles at the bottom. It can also lift off,
exposing the mechanical interior. The beam sabers are simply constructed,
but have an extra gimmick in them. Remember how I mentioned the
plugs in the weapons to go into the hand slots? The saber plugs
are on a ball and socket joint. What that means is that you can
set the plug however you want. Want the gundam flipping someone
off with it's saber? Turn the plug 90 degrees and stick it between
the four fingers, then loop them around it. The possibilities
are endless, and proves this toy can do any pose a mobile suit
could. The rifle is well built, but that's about all there is
to say about it. You can move the scope, which is interesting,
but the lift-up dorsal section of the rifle is sort of useless
in my opinion. The shield is the best part of the accessories
here. It has a clear plastic 'sight' in the top of the shield,
a blast cover for the clear plastic that slides up, and a handle
that holds by clamping onto the forearm, and swinging into the
hand and plugging in both slots. In short, Gundam will NOT drop
the shield. Throw rocks at it. No, don't do that you moron, you
paid at least 150 dollars for the damn thing! What makes the shield
so awesome though? The aforementioned handle is on a track, meaning
the handle can slide up and down the shield. In my opinion, it
again vastly increases the number of poses Gundam can do, and
makes it seem even more excellent, at least in my eyes.
Core Fighter-
So I lied. If you're an original Gundam fanatic, which you must
be putting the cash in for this thing, then this is probably
the best part. The transforming Core Fighter is just, a great
piece of work. Granted, if there's one part of this model you
want to detail, it's the core fighter, but it does come with
panel lines to handle it. Of course, you'll probably need a
larger detailing pen than you're used to. None the less, it's
a snap to build. For me, I finished it in less time than the
head. It has an awesome weapons gimmick, by the way. If you
put in the work to paint them, it has the flip up missile launcher
ports. They take a little to lift up, but that's in order to
ensure they never interfere with quick transformations and docking
with Gundam. After about an hour of being in a complete rave
that I had my own Core Fighter, I finally played around with
the transformation. It is fairly simple to transform, apparently,
and the wings are made perfectly in that when pressed all the
way against the Fighter, they 'pop' into place, and take some
pressure to pop out. The nose is a little loose, but that is
negligible, since if you're making the Core Block, the torso
of Gundam secures it quite nicely in aforementioned lower torso
port. Also, it comes with three 'wheels' that must be plugged
in by opening the small ports on the belly of the fighter. I
don't think they made it this way out of simplicity, but more
for necessity, since the relatively small Core Fighter seems
it would be too complex having the wheels stored to be dropped
down all the time.
Conclusion
You get what you paid for, right? You paid for a model kit of
the grandest scale, something you can proudly pose in your home
and say you constructed with care. What is there better than that?
With so many gimmicks, and so much poseability, the Perfect Grade
Gundam will last a long time and never be looked down upon.. unless
you have Perfect Grade Zeta or something. It's not made for play,
with it's stiff joints and slow moveability, so you better not
have put in that much money expecting a toy.