Well, I took it upon myself to review Axis’s main mass-produced mobile suit, the Gaza-C. Bandai finally came around to making the Gaza-C and Haman’s Custom unit and I bought them up when they were available. Now, this isn’t my favorite mobile suit but let’s see how it faired.
The Gaza-C’s head is of a very good design. They captured it very well from the animation and made sure to sculpt in all the wiring and even the cross in the mono-eye. The head is painted purple with a pink top and has a green mono-eye and gray bottom and wiring. All the paint was applied well although the mono-eye paint was the slightest bit off. Articulation-wise, the head is connected with a single ball joint allowing it a good deal of movement. I’m fairly certain that it has just as much movement as it would in the show.
The torso on this particular MS is very slim. The sculpt on this was dead-on and really captured the Gaza-C’s obscurity. The torso is pink with purple in the abdomen area and has orange cables and gray joints. The backpack is mostly purple with a pink stripe down the tail, black on the top, and red inside the thrusters. The mid torso is connected to the top torso with a ball joint and the hips with a hinge. The upper torso joint has a good range of motion and the hinge has a great range of motion forward and backward. The cables are connected to the mid torso with a ball joint for each and thankfully do not pop out unless forced to. The skirt armor is all ball-jointed and the side armor pieces are hinged so the legs are not limited at all with movement. The backpack is connected to the back with a hinge joint that allows it to go over the head and that joint connects to the backpack with another hinge to allow even more movement! With that, there’s a hinged door that can open up to enclose the head while in Mobile Armor mode and also a hole to store the Knuckle Buster when in MA mode. The tail is hinged and has a bit of movement to it and the thrusters are connected with ball joints. There are also big slits in the sides of the backpack to allow it to secure to the shoulder joints when in MA mode too. Overall, there’s a lot of moving parts here and some really good paint applications to boot.
The Gaza-C’s arms are jointed with single hinges that connect to the forearm with a ball joint and then to the upper arm with a peg so it can swivel to allow a bit more movement. The shoulders are also hinged and connected to the shoulder itself with a ball joint. The arm shield pieces are connected to the forearm with ball joints and then to the shield with ball joints although they really only rotate but can still hold just about any position due to the zigzag design of the connector. The hands are connected with a single ball joint and have a decent range on them articulation-wise also. The arms are mostly pink with gray joints and purple on the majority of the arm shields. Everything is sculpted well and the shoulder shields have 4 total holes to store the Beam Saber Hilts so you can have them in the back, front, or a combination of the two! Or, you can buy an extra Gaza-C and store four beam saber hilts on one MS!
The legs of this MS are dominantly pink with gray joints and “toes” and purple feet and orange cables. All the paint here is accurate to the show and is not sloppy whatsoever. The legs are connected at the hip with ball joints and a swiveling peg that connects the ball joint to the leg itself. Farther down are the knees which are hinged double joints that connect into the knees via ball joint. The feet are actually the most articulated of the sections of the legs and are connected to the lower legs with ball joints. Each foot is then connected to that ball joint with yet another ball joint allowing them a great deal of movement. On top of that, each “toe” has a rotating hinge allowing them to grab things; preferably for MA mode. Also, the ends of the “toes” are hinged to allow more movement. Sculpt-wise, they nailed it with the details in the feet and legs and the cables even. There are even some red-painted boosters in each lower leg.
Hands- The Gaza-C comes with a very good range of hands. First off, there are the closed hands which are merely the hands folded in for MA mode. Secondly, there are the open hands which are typically used for wielding the Beam Sabers and do it well although you may have to stuff the Beam Saber Hilt deep into the hand for it to get a good grip. There are also 2 open palm hands for dramatic poses and whatnot and another hand to hold the gun. The gun-holding hand works as good as it can but since the gun has no trigger, it may slip of sometimes.
Beam sabers- The beam sabers have purple hilts and transparent yellow beams. The beams fit firmly and do not warp easily and the beam saber hilts fit in well with the shoulder shields.
Knuckle buster- This gun is a very odd design. It’s pink and purple with a yellow marking and an orange cable and connector peg. It fits onto the backpack when in MA mode but in MS mode, connects to the bottom of the right shoulder and is held loosely in the right hand. Although it sounds odd, this is how the Mobile Suit design is. My only complaint with it is that the cable is hard to connect to the shoulder and pops out frequently if fooled with.
Mobile armor mode- This MS can in fact transform into a mobile armor. This is achieved by first putting on the closed hands. After this, you pull the shoulder pad units as far toward the arms as they go, open the door on the backpack, and fold the backpack down so that the big slits fit onto the shoulder connectors. Then, you merely close the door over the head and pull the torso down as if it’s looking down. Then, connect the Knuckle Buster to the backpack, the cable underneath the shoulder, and put the arms straight out backward. After this, turn the shoulder shields so that the pointier part is facing forward, turn the legs 180 degrees, and fold them out adjacent to the gun. Fold out the claws if you wish and you’re done. My only complaint with this is that they made the cable on the gun too stiff so it really can’t connect to the shoulder with ease, or in some cases, at all.
This MSiA was very well executed and they managed to contain the likeness of this odd MS. Most of the problems on it were mere nitpicks and it can get somewhat loose if played with a lot but is overall a decent MSiA. Not my favorite, but still good.